Band

Represents a group of 3-4 Namegivers or creatures acting in unison. Uses the pack rules from Pandas Gaming Grove with minor updates. This group has: *3 wounds*

Créé par: chris_allison


Modificateurs de Statistiques

Circle+1
Wound Rating+3
Attack Effect Step+4

Special Maneuvers

Name Source Details
Strength in Numbers Pack The band gains +2 to Attack and Damage tests against Harried targets, and +4 to Attack and Damage tests against Overwhelmed targets. This bonus applies to Teeming Violence.
Mob Mentality Pack The band cannot be Harried or Blindsided from positioning. Abilities still cause these as usual.
Teeming Violence Pack Grappled opponents take Damage Step equal to the number of adjacent members in the band. Armor does not protect against this damage.
Finish them Off! Pack If the attacker did not inflict a Wound on the Damage or Effect test, each success gives a +2 bonus to the next Damage or Effect test that inflicts damage against the band This special maneuver is applied retroactively. Only additional successes spent to increase damage can be used for this special maneuver.
Sweeping Attack Pack The attacker may spend two additional successes on an Attack test to treat the attack as an area of effect attack; they must be adjacent to at least two band members to use this special maneuver. This special maneuver only costs one additional success if the attacker is using a two-handed weapon.
Teeming Attack Pack The band may spend three additional successes on an Attack test to automatically grapple the target. This special maneuver costs two additional successes if the target is Harried and one additional success if the target is Overwhelmed.

Please note that this work is a fan project based on Earthdawn which is copyrighted by FASA games.

The Earthdawn Creatures project is available on GitHub under an MIT licence here: Earthdawn Creatures

Developed by ToferC 2023